![]() We’ll also be featuring the most original and fun bridge designs that are submitted, making it easier for you to find the ones that are worth the challenge. Go wild and create the most complex bridge the world has ever seen, or just an absurd creation that pushes the mechanics of the game in a new direction, and if you’re feeling like it publish your design online as a puzzle level on the Workshop for everyone to try and solve!ĭownload hundreds of extra levels from the Workshop! What would an awesome bridge-builder game be without an equally awesome Sandbox? Levels get increasingly challenging from the engineering aspect and restrictions are also imposed on the resources you can use to build your bridge. As it stands now, Poly Bridge is an enjoyable physics-based puzzler, but its rough edges keep it from being truly phenomenal.Unleash your engineering creativity with an engaging and fresh bridge-building simulator with all the bells and whistles.Įnjoy hours of physics-based puzzle solving in the Campaign and then jump in the Sandbox to create your own bridge designs and puzzles.Ĭhallenge friends and the rest of the Steam Workshop community to solve your puzzles and download more levels submitted by other players.Įnjoy hours of bridge-building fun with loads of levels to solve, ranging from simple light car bridges to multi-deck draw-bridges and jumps, just to name a few! You can to pay 0.99 for 'easy mode', and buy coins to get 'hints' to beat the level. Almost every time you fail or beat a level, you are shown an ad. ![]() The game always pushes you to try to buy stuff, and 70 of the game is locked behind a paywall. Fortunately, though the game is feature-complete and stable, it's still technically being worked on and expanded, so it's possible that these issues could be smoothed out. The game tries to be like Poly Bridge but just fails. Bridges will fail in completely different ways (even on the same level), so deconstructing the problem will result in a ton of trial-and-error testing. Even worse is the fact that it can be almost impossible to tell which section of your bridge seems to be failing and why. It's possible to play through one or two stages and have no problem with your bridge design, but the next stage or two will be so punishingly difficult that you may throw your mouse in frustration. Unfortunately, the game's random level of difficulty affects playability. That only grows when you're able to use fewer materials, but you can make a bridge that's just as solid. Though that may be a bit dismaying, it also provides a sense of elation when the player manages to build a bridge that withstands the challenge and lets you proceed. Check the price history, create a price alert, buy games. Any one of these factors can make the bridge fail spectacularly, crashing to the ground into a heap. Compare prices of over 40 stores to find best deals for Poly Bridge in digital distribution. But that's the deceptive hook cast by the game to reel players in in reality, the structure you build in each level has to withstand the stress of the materials themselves, the forces of gravity, the momentum and weight of the vehicles, and so on. ![]() It's almost like a digital erector set for cars that seems like it can be beaten in minutes. ![]() At first glance, Poly Bridge doesn't look like it's going to be anything special: The visuals are somewhat low-definition (which stands out in this era of HD-/4K-resolution gaming), and the concept of getting scooters or school buses from Point A to Point B sounds overly simplistic. ![]()
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